Network Topologies
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Included in this chapter:
- The redundancy-versus-cost tradeoff and physical vs logical
- Mesh and star: the redundancy extremes
- Hierarchical designs: three-tier and collapsed core
- Spine-and-leaf for the data center, plus hybrid
Topology families compared on redundancy, cost, scalability, and fault domain
| Criterion | Full mesh | Star / hub-and-spoke | Three-tier | Spine-and-leaf |
|---|---|---|---|---|
| Redundancy | Highest (every node interconnected) | Low (one hub) | High at core/distribution via redundant links | High (multiple equal paths leaf-to-leaf) |
| Link count / cost | n(n-1)/2 links, most expensive | One link per node, cheapest | Moderate, layered uplinks | Every leaf to every spine, moderate-high |
| Single point of failure | None | Central hub/switch | Mitigated by redundant core/distribution | None for east-west paths |
| Scales by | Adding links (grows fast) | Adding ports to the hub | Adding distribution/access blocks | Adding spines (bandwidth) and leaves (ports) |
| Best traffic pattern | Any-to-any critical links | Hub-centric | North-south (client-server) | East-west (server-server) |
Decision tree
Cheat sheet
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